A tool used for catching wild Pokémon.
A good Ball with a higher catch rate than a Poké Ball.
A better Ball with a higher catch rate than a Great Ball.
The best Ball that catches a Pokémon without fail.
A rare Ball made in commemoration of some event.
A remedial Ball that restores caught Pokémon.
A Ball that works well on Water- and Bug-type Pokémon.
A Ball that works better on weaker Pokémon.
A Ball that works better on Pokémon on the ocean floor.
Works well if used in a dark place.
A Ball that gains power in battles taking many turns.
Works well if used on the first turn.
A Ball that works better on Pokémon caught before.
A cozy Ball that makes Pokémon more friendly.
A Ball that works well on lower level Pokémon.
A Ball that works well on fished up Pokémon.
A Ball that works well on Moon Stone users.
A Ball that makes a Pokémon friendly when caught.
Works well on Pokémon of the opposite gender.
Works well on very fast Pokémon.
Works well on very heavy Pokémon.
A Ball that works well on sleeping Pokémon.
A special Ball that is used only in the Safari Zone.
A special Ball used in the Bug- Catching Contest.
A special Ball for the Pal Park.
A Ball designed to catch Ultra Beasts.
A rare Ball made in commemoration of some event.
Restores the HP of a Pokémon by 20 points.
Restores the HP of a Pokémon by 60 points.
Restores the HP of a Pokémon by 120 points.
Fully restores the HP of a Pokémon.
Fully restores the HP and status of a Pokémon.
Revives a fainted Pokémon with half its HP.
Revives a fainted Pokémon with all its HP.
A mineral water that restores HP by 30 points.
A fizzy soda drink that restores HP by 50 points.
A very sweet drink that restores HP by 70 points.
A nutritious milk that restores HP by 100 points.
A bitter powder that restores HP by 60 points.
A bitter root that restores HP by 120 points.
A bitter powder that heals all status problems.
A very bitter herb that revives a fainted Pokémon.
Heals a poisoned Pokémon.
Heals a paralyzed Pokémon.
Heals Pokémon of a burn.
Defrosts a frozen Pokémon.
Awakens a sleeping Pokémon.
Heals all the status problems of one Pokémon.
Restores the PP of a selected move by 10.
Fully restores the PP of a selected move.
Restores the PP of all moves by 10.
Fully restores the PP of a Pokémon's moves.
A 100 pure juice that restores HP by 20 points.
Fully revives and restores all fainted Pokémon.
A sweet chocolate that restores HP by 20 points.
Revives a fainted Pokémon with all its HP.
Heals all the status problems of one Pokémon.
Heals all the status problems of one Pokémon.
A local specialty that heals all status problems.
Heals all the status problems of one Pokémon.
Heals all the status problems of one Pokémon.
Heals all the status problems of one Pokémon.
Heals all the status problems of one Pokémon.
Heals all the status problems of one Pokémon.
Raises the base HP of one Pokémon.
Raises the base Attack stat of one Pokémon.
Raises the base Defense stat of one Pokémon.
Raises the base Sp. Atk stat of one Pokémon.
Raises the base Sp. Def stat of one Pokémon.
Raises the base Speed stat of one Pokémon.
Raises the maximum PP of a selected move.
Raises the PP of a move to its maximum points.
An item that raises the base HP of a Pokémon.
An item that raises the base Attack of a Pokémon.
An item that raises the base Defense of a Pokémon.
An item that raises the base Sp. Atk. of a Pokémon.
An item that raises the base Sp. Def. of a Pokémon.
An item that raises the base Speed of a Pokémon.
Switches a Poké- mon's ability.
Turns the ability of a Pokémon into a rare ability.
Can be smelled. It ups Attack, but reduces Defense.
Can be smelled. It ups Attack, but reduces Sp. Atk.
Can be smelled. It ups Attack, but reduces Sp. Def.
Can be smelled. It ups Attack, but reduces Speed.
Can be smelled. It ups Defense, but reduces Attack.
Can be smelled. It ups Defense, but reduces Sp. Atk.
Can be smelled. It ups Defense, but reduces Sp. Def.
Can be smelled. It ups Defense, but reduces Speed.
Can be smelled. It ups Sp. Atk, but reduces Attack.
Can be smelled. It ups Sp. Atk, but reduces Defense.
Can be smelled. It ups Sp. Atk, but reduces Sp. Def.
Can be smelled. It ups Sp. Atk, but reduces Speed.
Can be smelled. It ups Sp. Def, but reduces Attack.
Can be smelled. It ups Sp. Def, but reduces Defense.
Can be smelled. It ups Sp. Def, but reduces Sp. Atk.
Can be smelled. It ups Sp. Def, but reduces Speed.
Can be smelled. It ups Speed, but reduces Attack.
Can be smelled. It ups Speed, but reduces Defense.
Can be smelled. It ups Speed, but reduces Sp. Atk.
Can be smelled. It ups Speed, but reduces Sp. Def.
Can be smelled. It makes each stat grow equally.
Raises the level of a Pokémon by one.
Gives a very small amount of Exp. to a single Pokémon.
Gives a small amount of Exp. to a single Pokémon.
Gives a moderate amount of Exp. to a single Pokémon.
Gives a large amount of Exp. to a single Pokémon.
Gives a very large amount of Exp. to a single Pokémon.
Raises the Dynamax Level of a single Pokémon by one.
A glass flute that awakens sleeping Pokémon.
A glass flute that snaps Pokémon out of confusion.
A glass flute that snaps Pokémon out of attraction.
A glass flute that keeps away wild Pokémon.
A glass flute that lures wild Pokémon.
Repels weak wild Pokémon for 100 steps.
Repels weak wild Pokémon for 200 steps.
Repels weak wild Pokémon for 250 steps.
Makes Pokémon more likely to appear for 100 steps.
Makes Pokémon more likely to appear for 200 steps.
Makes Pokémon more likely to appear for 250 steps.
Use to escape instantly from a cave or a dungeon.
Raises the stat Attack during one battle.
Raises the stat Defense during one battle.
Raises the stat Sp. Atk during one battle.
Raises the stat Sp. Def during one battle.
Raises the stat Speed during one battle.
Raises accuracy of attack moves during one battle.
Raises the critical-hit ratio during one battle.
Prevents stat reduction when used in battle.
Use to flee from any battle with a wild Pokémon.
Use to flee from any battle with a wild Pokémon.
Use to flee from any battle with a wild Pokémon.
Raises every stat during one battle by one stage.
A beautiful bottle cap that gives off a silver gleam.
A beautiful bottle cap that gives off a golden gleam.
A nugget of pure gold. Can be sold at a high price.
A big nugget made of gold, sellable at a high price.
A plain mushroom that would sell at a cheap price.
A rare mushroom that would sell at a high price.
A rare mushroom that would sell at a high price.
A pretty pearl that would sell at a cheap price.
A lovely large pearl that would sell at a high price.
Very large pearls that would sell at a high price.
Beautiful red sand. Can be sold at a high price.
A red gem shard. It would sell for a very high price.
A comet's shard. It would sell for a high price.
Salt obtained from deep inside the Shoal Cave.
A seashell found deep inside the Shoal Cave.
A shard from an ancient item. Can be sold cheaply.
A shard from an ancient item. Can be sold cheaply.
A shard from an ancient item. Can be sold cheaply.
A shard from an ancient item. Can be sold cheaply.
A lovely scale. It is coveted by collectors.
Sweet honey that attracts wild Pokémon when used.
A very rare bone. It can be sold at a high price.
Voices can be heard from this odd stone occasionally.
A beautiful yet plain feather that does nothing.
A copper coin used long ago. It sells at a high price.
A silver coin used long ago. It sells at a high price.
A gold coin used long ago. It sells at a high price.
A vase made long ago. It sells at a high price.
An old bracelet. It sells at a high price.
An old statue. It sells at a high price.
An old crown. It sells at a high price.
An ornament that depicts a Pokémon from Alola.
A piece of an ancient marine Pokémon's seashell.
A piece of an ancient marine Pokémon's shell.
A stone containing the genes of an ancient Pokémon.
A fossil of an ancient, seafloor- dwelling Pokémon.
A fossil of an ancient, seafloor- dwelling Pokémon.
A piece of a prehistoric Poké- mon's head.
A piece of a prehistoric Poké- mon's collar.
A piece of a prehistoric Poké- mon's back.
A piece of a prehistoric Poké- mon's wing.
A piece of a prehistoric Poké- mon's large jaw.
A piece of a prehistoric Poké- mon's skin sail.
A fossil of an ancient, sky- soaring Pokémon.
A fossil of an ancient, sea- dwelling Pokémon.
A fossil of an ancient, land- roaming Pokémon.
A fossil of an ancient, sea- dwelling Pokémon.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A fertilizer that is unsuitable for local soil.
A red apricorn. It assails your nostrils.
A blue apricorn. It smells a bit like grass.
A yellow apricorn. It has an invigor- ating scent.
A green apricorn. It has a strange, aromatic scent.
A pink apricorn. It has a nice, sweet scent.
A white apricorn. It doesn't smell like anything.
A black apricorn. It has an inde- scribable scent.
Throw into a Den to attract Dynamax Pokémon.
A twig from a tree in Galar called Galarica.
A rare ore. Can be found in the Isle of Armor at Galar.
A mysterious ore. It can be found in Galar's Max Lair.
A Zigzagoon-print Mail to be held by a Pokémon.
A Wingull-print Mail to be held by a Pokémon.
A Pikachu-print Mail to be held by a Pokémon.
A Magnemite-print Mail to be held by a Pokémon.
A Slakoth-print Mail to be held by a Pokémon.
A Wailmer-print Mail to be held by a Pokémon.
Mail featuring a sketch of the holding Pokémon.
A Duskull-print Mail to be held by a Pokémon.
A Bellossom-print Mail to be held by a Pokémon.
Mail featuring a sketch of the holding Pokémon.
A gorgeous-print Mail to be held by a Pokémon.
Mail featuring the drawings of three Pokémon.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
Makes certain species of Pokémon evolve.
A very sweet apple that makes certain Pokémon evolve.
A very tart apple that makes certain Pokémon evolve.
A cracked teapot that makes certain Pokémon evolve.
A chipped teapot that makes certain Pokémon evolve.
A cuff from Galar that makes certain Pokémon evolve.
A wreath made in Galar. Makes some Pokémon evolve.
A strange scale held by Dragon- type Pokémon.
A peculiar box made by Silph Co.
Loved by a certain Pokémon. It's stiff and heavy.
Loved by a certain Pokémon. It's full of electric energy.
Loved by a certain Pokémon. It's full of magma energy.
A clear device overflowing with dubious data.
Loved by a certain Pokémon. Imbued with spirit energy.
A mysterious scale that evolves a certain Pokémon.
A soft and sweet treat loved by a certain Pokémon.
A sachet of strong perfumes, loved by a certain Pokémon.
Peculiar stone that evolves a certain Pokémon.
Strawberry-shaped sweet loved by Milcery.
A heart-shaped sweet loved by Milcery.
A berry-shaped sweet loved by Milcery.
A clover-shaped sweet loved by Milcery.
A flower-shaped sweet loved by Milcery.
A star-shaped sweet loved by Milcery.
A ribbon-shaped sweet loved by Milcery.
A wondrous hold item that prevents evolution.
Flower nectar that changes the form of certain Pokémon.
Flower nectar that changes the form of certain Pokémon.
Flower nectar that changes the form of certain Pokémon.
Flower nectar that changes the form of certain Pokémon.
A tablet that ups the power of Fire-type moves.
A tablet that ups the power of Water-type moves.
A tablet that ups the power of Elec- tric-type moves.
A tablet that ups the power of Grass-type moves.
A tablet that ups the power of Ice-type moves.
A tablet that ups the power of Fight- ing-type moves.
A tablet that ups the power of Poison-type moves.
A tablet that ups the power of Ground-type moves.
A tablet that ups the power of Flying-type moves.
A tablet that ups the power of Psy chic-type moves.
A tablet that ups the power of Bug-type moves.
A tablet that ups the power of Rock-type moves.
A tablet that ups the power of Ghost-type moves.
A tablet that ups the power of Dragon-type moves.
A tablet that ups the power of Dark-type moves.
A tablet that ups the power of Steel-type moves.
A tablet that ups the power of Fairy-type moves.
Changes Genesect's Techno Blast to Water-type.
Changes Genesect's Techno Blast to Electric-type.
Changes Genesect's Techno Blast to Fire-type.
Changes Genesect's Techno Blast to Ice-type.
A disc with Fire type data. It swaps Silvally's type.
A disc with Water type data. It swaps Silvally's type.
A disc with Electric type data. It swaps Silvally's type.
A disc with Grass type data. It swaps Silvally's type.
A disc with Ice type data. It swaps Silvally's type.
Disc with Fighting type data. It swaps Silvally's type.
A disc with Poison type data. It swaps Silvally's type.
A disc with Ground type data. It swaps Silvally's type.
A disc with Flying type data. It swaps Silvally's type.
A disc with Psychic type data. It swaps Silvally's type.
A disc with Bug type data. It swaps Silvally's type.
A disc with Rock type data. It swaps Silvally's type.
A disc with Ghost type data. It swaps Silvally's type.
A disc with Dragon type data. It swaps Silvally's type.
A disc with Dark type data. It swaps Silvally's type.
A disc with Steel type data. It swaps Silvally's type.
A disc with Fairy type data. It swaps Silvally's type.
A rusty sword. A hero used it to halt a disaster.
A rusty shield. A hero used it to halt a disaster.
A red, glowing orb said to contain an ancient power.
A blue, glowing orb said to contain an ancient power.
This stone enables Venusaur to Mega Evolve in battle.
This stone enables Charizard to Mega Evolve in battle.
This stone enables Charizard to Mega Evolve in battle.
This stone enables Blastoise to Mega Evolve in battle.
This stone enables Beedrill to Mega Evolve in battle.
This stone enables Pidgeot to Mega Evolve in battle.
This stone enables Alakazam to Mega Evolve in battle.
This stone enables Slowbro to Mega Evolve in battle.
This stone enables Gengar to Mega Evolve in battle.
This stone enables Kangaskhan to Mega Evolve in battle.
This stone enables Pinsir to Mega Evolve in battle.
This stone enables Gyarados to Mega Evolve in battle.
This stone enables Aerodactyl to Mega Evolve in battle.
This stone enables Mewtwo to Mega Evolve in battle.
This stone enables Mewtwo to Mega Evolve in battle.
This stone enables Ampharos to Mega Evolve in battle.
This stone enables Steelix to Mega Evolve in battle.
This stone enables Scizor to Mega Evolve in battle.
This stone enables Heracross to Mega Evolve in battle.
This stone enables Houndoom to Mega Evolve in battle.
This stone enables Tyranitar to Mega Evolve in battle.
This stone enables Sceptile to Mega Evolve in battle.
This stone enables Blaziken to Mega Evolve in battle.
This stone enables Swampert to Mega Evolve in battle.
This stone enables Gardevoir to Mega Evolve in battle.
This stone enables Sableye to Mega Evolve in battle.
This stone enables Mawile to Mega Evolve in battle.
This stone enables Aggron to Mega Evolve in battle.
This stone enables Medicham to Mega Evolve in battle.
This stone enables Manectric to Mega Evolve in battle.
This stone enables Sharpedo to Mega Evolve in battle.
This stone enables Camerupt to Mega Evolve in battle.
This stone enables Altaria to Mega Evolve in battle.
This stone enables Banette to Mega Evolve in battle.
This stone enables Absol to Mega Evolve in battle.
This stone enables Glalie to Mega Evolve in battle.
This stone enables Salamence to Mega Evolve in battle.
This stone enables Metagross to Mega Evolve in battle.
This stone enables Latias to Mega Evolve in battle.
This stone enables Latios to Mega Evolve in battle.
This stone enables Lopunny to Mega Evolve in battle.
This stone enables Garchomp to Mega Evolve in battle.
This stone enables Lucario to Mega Evolve in battle.
This stone enables Abomasnow to Mega Evolve in battle.
This stone enables Gallade to Mega Evolve in battle.
This stone enables Audino to Mega Evolve in battle.
This stone enables Diancie to Mega Evolve in battle.
Increases the power of Normal Type moves.
Increases the power of Fire Type moves.
Increases the power of Water Type moves.
Increases the power of Electric Type moves.
Increases the power of Grass Type moves.
Increases the power of Ice Type moves.
Increases the power of Fighting Type moves.
Increases the power of Poison Type moves.
Increases the power of Ground Type moves.
Increases the power of Flying Type moves.
Increases the power of Psychic Type moves.
Increases the power of Bug Type moves.
Increases the power of Rock Type moves.
Increases the power of Ghost Type moves.
Increases the power of Dragon Type moves.
Increases the power of Dark Type moves.
Increases the power of Steel Type moves.
Increases the power of Fairy Type moves.
Upgrade Normal- type moves into Z-Moves.
Upgrade Fire- type moves into Z-Moves.
Upgrade Water- type moves into Z-Moves.
Upgrade Electric- type moves into Z-Moves.
Upgrade Grass- type moves into Z-Moves.
Upgrade Ice- type moves into Z-Moves.
Upgrade Fighting- type moves into Z-Moves.
Upgrade Poison- type moves into Z-Moves.
Upgrade Ground- type moves into Z-Moves.
Upgrade Flying- type moves into Z-Moves.
Upgrade Psychic- type moves into Z-Moves.
Upgrade Bug- type moves into Z-Moves.
Upgrade Rock- type moves into Z-Moves.
Upgrade Ghost- type moves into Z-Moves.
Upgrade Dragon- type moves into Z-Moves.
Upgrade Dark- type moves into Z-Moves.
Upgrade Steel- type moves into Z-Moves.
Upgrade Fairy- type moves into Z-Moves.
Upgrade Pikachu's Volt Tackle into a Z-Move.
Upgrade Eevee's Last Resort into a Z-Move.
Upgrade Snorlax's Giga Impact into a Z-Move.
Upgrade Mew's Psychic into a Z-Move.
Upgrade Decidu- eye's Spirit Sha- ckle into a Z-Move.
Upgrade Incine- roar's Darkest La- riat into a Z-Move.
Upgrade Primarina's Sparkling Aria into a Z-Move.
Upgrade Lycanroc's Stone Edge into a Z-Move.
Upgrade Mimikyu's Play Rough into a Z-Move.
Upgrade Kommo-o's Clanging Scales into a Z-Move.
Upgrade the tapus' Nature's Madness into a Z-Move.
Upgrade Solgaleo's Sunsteel Strike into a Z-Move.
Upgrade Lunala's Moongeist Beam into a Z-Move.
Upgrade Marsha- dow's Spectral Thi- ef into a Z-Move.
Upgrade Alolan Raichu's Thunder- bolt into a Z-Move.
Upgrade Pikachu w a cap's Thunderbolt into a Z-Move.
A crystal to turn fused Necrozma into a new form.
A hold item that raises the Atk and Sp. Atk of Pikachu.
A hold item that raises Farfetch'd's critical-hit ratio.
A hold item that raises Cubone or Marowak's Attack.
A hold item that raises Chansey's critical-hit rate.
A hold item that raises Ditto's Defense.
A hold item that raises the Speed of Ditto.
A hold item that raises the Sp. Def of Clamperl.
A hold item that raises the Sp. Atk of Clamperl.
Hold item raises Sp. Atk Sp. Def of Latios Latias.
Powers up Dialga's Dragon and Steel- type moves.
Powers up Palkia's Dragon and Water- type moves.
Boosts Giratina's Dragon and Ghost- type moves.
A hold item that slightly boosts Water-type moves.
A hold item that slightly lowers the foe's accuracy.
A hold item that boosts Psychic- type moves.
A hold item that raises the power of Rock-type moves.
A held item that makes the holder move slower.
A hold item that slightly boosts Water-type moves.
A hold item that raises the power of Grass-type moves.
Doubles money in battle if the holder takes part.
A hold item that helps repel wild Pokémon.
A hold item that raises Cool in Contests.
A hold item that raises Beauty in Contests.
A hold item that raises Cute in Contests.
A hold item that raises Smart in Contests.
A hold item that raises Tough in Contests.
A hold item that promotes growth, but reduces Speed.
A hold item that promotes HP gain, but reduces Speed.
A hold item that promotes Atk gain, but reduces Speed.
A hold item that promotes Def gain, but reduces Speed.
Hold item that pro- motes Sp. Atk gain, but reduces Speed.
Hold item that pro- motes Sp. Def gain, but reduces Speed.
A hold item that promotes Spd gain, but reduces Speed.
A hold item that raises the power of Normal-type moves.
A hold item that raises the power of Fire-type moves.
A hold item that raises the power of Water-type moves.
A hold item that boosts Electric- type moves.
A hold item that raises the power of Grass-type moves.
A hold item that raises the power of Ice-type moves.
A hold item that boosts Fighting- type moves.
A hold item that raises the power of Poison-type moves.
A hold item that raises the power of Ground-type moves.
A hold item that raises the power of Flying-type moves.
A hold item that boosts Psychic- type moves.
A hold item that raises the power of Bug-type moves.
A hold item that raises the power of Rock-type moves.
A hold item that raises the power of Ghost-type moves.
A hold item that raises the power of Dragon-type moves.
A hold item that raises the power of Dark-type moves.
A hold item that raises the power of Steel-type moves.
Boosts Attack, but allows the use of only one move.
Boosts Sp. Atk, but allows the use of only one move.
Boosts Speed, but allows the use of only one move.
A bizarre orb that inflicts a burn on holder in battle.
A bizarre orb that badly poisons the holder in battle.
Extends the length of Rain Dance if used by the holder.
Extends the length of Sunny Day if used by the holder.
Extends the length of Sandstorm if used by the holder.
Extends the length of the move Hail used by the holder.
Boosts Defense on Electric Terrain, but only one time.
Boosts Sp. Def. on Psychic Terrain, but only one time.
Boosts Sp. Def. on Misty Terrain, but only one time.
Boosts Defense on Grassy Terrain, but only one time.
Raises Sp. Atk if the holder is hit by a Water-type move.
Raises Attack if the holder is hit by an Electric move.
Raises Sp. Def if the holder is hit by a Water-type move.
Raises Atk if its holder is hit by an Ice-type move.
A hold item that casts a glare to reduce accuracy.
A hold item that restores any lowered stat.
A hold item that gets Exp. points from battles.
A hold item that occasionally allows the first strike.
A hold item that calms spirits and fosters friendship.
Snaps Pokémon out of move-binding effects.
A hold item that may cause flinching when the foe is hit.
Doubles money in battle if the holder takes part.
A hold item that helps repel wild Pokémon.
A hold item that assures fleeing from wild Pokémon.
A hold item that occasionally prevents fainting.
A hold item that boosts Exp. points earned in battle.
A hold item that improves the critical-hit rate.
A hold item that gradually restores HP in battle.
A hold item that restores HP upon striking the foe.
A magnifying lens that boosts the accuracy of moves.
A headband that boosts the power of physical moves.
A pair of glasses that ups the power of special moves.
A belt that boosts the power of super effective moves.
Extends the length of barrier moves used by the holder.
Boosts move power but holder loses HP with each attack.
Allows immediate use of a move that charges first.
If the holder has full HP, it endures KO hits with 1 HP.
If the holder moves after the foe, it'll boost accuracy.
A held item that boosts a move used consecutively.
Cuts Speed and becomes vulnerable to Ground moves.
A held item that makes the holder move slower.
If the holder falls in love, the foe does too.
Restores HP for Poison-types. Damages all others.
A held item that extends binding moves like Wrap.
Damages the holder each turn. May latch on to foes.
Allows the holder to switch out without fail.
A held item that ups the power of HP-stealing moves.
A hooked claw that ups the holder's critical-hit ratio.
A hold item that may cause flinching when the foe is hit.
Raises the Def and Sp. Def of Pokémon that can evolve.
It's so light that when held, it halves a Pokémon's weight.
Hurts the foe if they touch its holder.
Makes the holder float but bursts if hit by an attack.
Switches out the foe if they hit the holder.
Moves that usually have no effect will hit the holder.
Increases the power of binding moves when held.
Switches out the user if they're hit by the foe.
If hit by a super- effective move, ups Atk and Sp. Atk.
Raises Sp. Def but prevents the use of status moves.
Protect from weather damage and powder moves.
This orb boosts Speed if the holder is intimidated.
Extends the length of the active battle terrain.
Guard the holder from contact move effects.
Raises Sp. Atk. if the holder uses a sound-based move.
Forces the user to switch if its stats are lowered.
Boots that prevent effects of traps set in the field.
Raises Speed if the user misses due to Accuracy.
Lowers Speed if Trick Room is active.
An umbrella that protects from weather effects.
A hold item that heals paralysis in battle.
A hold item that awakens Pokémon in battle.
A hold item that heals poisoning in battle.
A hold item that heals a burn in battle.
A hold item that defrosts Pokémon in battle.
A hold item that restores 10 PP in battle.
A hold item that restores 10 HP in battle.
A hold item that heals confusion in battle.
A hold item that heals any status problem in battle.
A hold item that restores the user's HP a little.
A hold item that restores HP but may confuse.
A hold item that restores HP but may confuse.
A hold item that restores HP but may confuse.
A hold item that restores HP but may confuse.
A hold item that restores HP but may confuse.
ingredient. Plant in loamy soil to grow Razz.
ingredient. Plant in loamy soil to grow Bluk.
ingredient. Plant in loamy soil to grow Nanab.
ingredient. Plant in loamy soil to grow Wepear.
ingredient. Plant in loamy soil to grow Pinap.
Makes a Pokémon friendly but lowers base HP.
Makes a Pokémon friendly but lowers base Attack.
Makes a Pokémon friendly but lowers base Defense.
Makes a Pokémon friendly but lowers base Sp. Atk.
Makes a Pokémon friendly but lowers base Sp. Def.
Makes a Pokémon friendly but lowers base Speed.
ingredient. Plant in loamy soil to grow Cornn.
ingredient. Plant in loamy soil to grow Magost.
ingredient. Plant in loamy soil to grow Rabuta.
ingredient. Plant in loamy soil to grow Nomel.
ingredient. Plant in loamy soil to grow Spelon.
ingredient. Plant in loamy soil to grow Pamtre.
ingredient. Plant in loamy soil to grow Watmel.
ingredient. Plant in loamy soil to grow Durin.
ingredient. Plant in loamy soil to grow Belue.
A hold item that weakens a Normal move.
A hold item that weakens a Fire move if weak to it.
A hold item that weakens a Water move if weak to it.
A hold item that weakens a Electric move if weak to it.
A hold item that weakens a Grass move if weak to it.
A hold item that weakens a Ice move if weak to it.
A hold item that weakens a Fighting move if weak to it.
A hold item that weakens a Poison move if weak to it.
A hold item that weakens a Ground move if weak to it.
A hold item that weakens a Flying move if weak to it.
A hold item that weakens a Psychic move if weak to it.
A hold item that weakens a Bug move if weak to it.
A hold item that weakens a Rock move if weak to it.
A hold item that weakens a Ghost move if weak to it.
A hold item that weakens a Dragon move if weak to it.
A hold item that weakens a Dark move if weak to it.
A hold item that weakens a Steel move if weak to it.
A hold item that weakens a Fairy move if weak to it.
A hold item that raises Attack in a pinch.
A hold item that raises Defense in a pinch.
A hold item that raises Speed in a pinch.
A hold item that raises Sp. Atk in a pinch.
A hold item that raises Sp. Def in a pinch.
A hold item that ups the critical- hit rate in a pinch.
A hold item that sharply boosts a stat in a pinch.
A hold item that heals from super effective moves.
When held, it ups the Accuracy of a move in a pinch.
It allows a Pokémon in a pinch to move first just once.
If hit by a physical move, it will hurt the attacker a bit.
If hit by a special move, it will hurt the attacker a bit.
If hit by a physical move, it raises the Defense a bit.
If hit by a special move, it raises the Sp. Def. a bit.
ingredient. Plant in loamy soil to grow a mystery.
Powerful, but makes the user flinch if hit by the foe.
Hooks and slashes the foe with long, sharp claws.
Generates an ultrasonic wave that may confuse.
Raises Sp. Atk and Sp. Def by focusing the mind.
A savage roar that makes the foe flee to end the battle.
Poisons the foe with a toxin that gradually worsens.
Creates a hailstorm that damages all types except Ice.
Bulks up the body to boost both Attack Defense.
Shoots 2 to 5 seeds in a row to strike the foe.
The attack power varies among different Pokémon.
Raises the power of Fire-type moves for 5 turns.
Enrages the foe so it can only use attack moves.
Fires an icy cold beam that may freeze the foe.
A brutal snow-and- wind attack that may freeze the foe.
Deals ouble damage if the foe is poisoned.
Creates a wall of light that lowers Sp. Atk damage.
Negates all damage, but may fail if used in succession.
Raises the power of Water-type moves for 5 turns.
Recovers half the HP of the damage this move inflicts.
Prevents status abnormality with a mystical power.
The less the user likes you, the more powerful this move.
Absorbs sunlight in the 1st turn, then attacks next turn.
Slams the foe with a hard tail. It may lower Defense.
A powerful electric attack that may cause paralysis.
Strikes the foe with a thunderbolt. It may paralyze.
Causes a quake that has no effect on flying foes.
The more the user likes you, the more powerful this move.
Digs underground the 1st turn, then strikes next turn.
A powerful psychic attack that may lower Sp. Def.
Hurls a dark lump at the foe. It may lower Sp. Def.
Destroys barriers like Light Screen and causes damage.
Attacks in a cloak of flames raising the user's speed
Creates a wall of light that weakens physical attacks.
Zaps the foe with a jolt of electricity that never misses.
Looses a stream of fire that may burn the foe.
Hurls sludge at the foe. It may poison the foe.
Causes a sandstorm that hits the foe over several turns.
A powerful fire attack that may burn the foe.
Stops the foe from moving with rocks. May lower Speed.
Knocks the foe away with its tail to end the battle.
Prevents the foe from using the same move in a row.
Raises Attack when poisoned, burned, or paralyzed.
Adds an effect to attack depending on the location.
The user sleeps for 2 turns to restore health and status.
Makes the opposite gender less likely to attack.
While attacking, it may steal the foe's held item.
Spreads hard- edged wings and slams into the foe.
Switches abilities with the foe on the turn this is used.
A move that works differently with GHOSTS Pokémon.
Enables full-power attack, but sharply lowers Sp. Atk.
Restores the user's HP by half of its max HP.
Attacks at full power. May lower Sp. Def.
Draws power from nature to attack. May lower Sp. Def.
An attack that steals half the damage inflicted.
Shoots boilin water at the foe. May inflict a burn.
The effectiveness varies with the user's held item.
The move's type and power change with the weather.
Snares the foe with an electric net. Lowers Speed.
Incinerates every- thing it strikes May cause a burn.
An attack that steals half the damage inflicted.
Inflicts a burn on the foe with intense fire.
Does double damage if the user has no item.
Turns the terrain into a grassy field.
Turns the terrain into a misty terrain.
Turns the terrain into an electric field.
Turns the terrain into a psychic field.
A spine-chilling resentment. Lowers the foe's Attack.
Ice-covered feet hit a foe and des- troy the terrain.
Polishes the body to sharply raise Speed.
Attacks and rushes back to switch with a party Pokémon.
Stabs the foe with stones. High critical-hit ratio.
Does damage then switches out the user.
A weak jolt of electricity that paralyzes the foe.
User slams the tar- get with wings and hits twice in a row.
A fighting dance that sharply raises ATTACK.
The user lays a trap of stones. Hurts foes that switch.
Copies the foe's effect s and gives to the user.
Stomps down on the ground. Lowers Speed.
Attacks with a horrible aura. May cause flinching.
Large boulders are hurled. May cause flinching.
Shoots scales 2 to 5 times. Ups Speed, lowers defense.
Uses an available move randomly while asleep.
The user is roused. Ups Attack and Sp. Atk.
A stabbing attack that may poison the foe.
A 3-kick attack that gets more pow- erful with each hit.
Snare attack that does more damage to heavier foes.
Throws scorching sand at the target. May leave a burn.
Eats the foe's held Berry gaining its effect.
Does damage then switches out the user.
Creates a decoy using 1 4 of the user's maximum HP.
Releases a blast of light that may lower Sp. Def.
Slower Pokémon get to move first for 5 turns.
Chops the throat to disable sound moves for a while.
Relaxes the body to sharply boost Speed.
Yells and rants at the foe lowering its Sp. Atk.
The type of attack varies depending on the location.
Does double damage if the foe has a status problem.
A hard punch that raises the user's Attack.
Damages foes by emitting a bright flash.
The user switches places with its partner.
Attacks the foe with sharp blades or claws.
Flies up on the first turn, then attacks next turn.
Creates a huge wave, then crashes it down on the foe.
Builds enormous power, then slams the foe.
Looses a powerful blast of light that reduces accuracy.
A rock-crushingly tough attack that may lower Defense.
Attacks the foe with enough power to climb waterfalls.
Dives underwater the 1st turn, then attacks next turn.
Raises the chance of finding eggs at the daycare.
A charm that will raise the chance of Shiny Pokémon.
A charm that raises the chance of Critical Captures.
A charm that raises the amount of Exp. earned in battle.
A catalog full of devices liked by Rotom.
Bouquets made with it are offered as a token of gratitude.
This glass returns a Pokémon back to its original form.
Splicer that fuses Kyurem and a certain Pokémon.
An item to store Zygarde Cores and Cells.
A bottle used to seal a certain Pokémon long ago.
A device to fuse and split Necrozma using a Solgaleo.
A device to fuse and split Necrozma using a Lunala.
Reins that unite Calyrex with its beloved steed.
Enables holding their Mega Stone to Mega Evolve.
A strange ring that enables Z-Move usage.
A band carrying a Wishing Star that allows Dynamaxing.
A folding bicycle that is faster than the Running Shoes.
A folding bicycle that doubles your speed or better.
A folding bicycle capable of jumps and wheelies.
Use by any body of water to fish for wild Pokémon.
A decent fishing rod for catching wild Pokémon.
The best fishing rod for catching wild Pokémon.
A device that signals an invisible item by sound.
Can be viewed anytime. Shows your present location.
A rechargeable unit that flags battle- ready Trainers.
A convenient case that holds TMs and HMs.
A convenient container that holds Berries.
This device grants access to the Storage System.
A case that holds up to 9,999 Coins.
Stores Berry Powder made using a Berry Crusher.
A tool used for watering Berries and plants.
A tool used to search out Pokémon hiding in grass.
A case for holding s made with a Berry Blender.
A sack used to gather and hold volcanic ash.
A sweet-sounding flute that awakens Pokémon.
Stores information on famous people for instant recall.
A TV set tuned to an advice program for Trainers.
The ticket required for sailing on a ferry.
The ticket for a ferry to a distant southern island.
A ticket required to board the ship to Navel Rock.
A ticket required to board the ship to Birth Island.
A faded sea chart that shows the way to a certain island.
A letter to Steven from the President of the Devon Corp.
A package that contains Devon's machine parts.
Nifty goggles that protect eyes from desert sandstorms.
A device by Devon that signals any unseeable Pokémon.
The key for New Mauville beneath Mauville City.
A device found inside the Abandoned Ship.
The key to the storage inside the Abandoned Ship.
A key that opens a door inside the Abandoned Ship.
A key that opens a door inside the Abandoned Ship.
A key that opens a door inside the Abandoned Ship.
A key that opens a door inside the Abandoned Ship.
A meteorite found at Meteor Falls.
A medal-like item in the same shape as Team Magma's mark.
The pass required for entering Pokémon Contests.
A parcel for Prof. Oak from a Pokémon Mart's clerk.
The key to the Cinnabar Island Gym's entrance.
A voucher for obtaining a bicycle from the Bike Shop.
Gold dentures lost by the Safari Zone's Warden.
A card-type door key used in Silph Co's office.
An elevator key used in Team Rocket's Hideout.
Silph Co's scope makes unseeable POKéMON visible.
A pass for ferries between One, Two, and Three Island.
For ferries serving Vermilion and the Sevii Islands.
A thirst-quenching tea prepared by an old lady.
An exquisite, red- glowing gem that symbolizes passion.
A brilliant blue gem that symbolizes honesty.
Ability changes are prevented for this items's holder.
Stat lowering is prevented for this items's holder.
Powers up punching moves and removes their contact.
Protects holder from additional effects of moves.
Rolls high numbers. Multihit strikes hit more times.
Armor inhabited by auspicious wishes. Causes evolution.
Encapsuled energy ups Pokémon with certain Abilities.
A large and rare bamboo shoot. Best sold to gourmands.
Gimmighoul hoard and treasure these curious coins.
A shard of an old blade of some sort. Held by Bisharp.
Armor inhabited by malicious will. Causes evolution.
Mirrors an enemy's stat increases but only once.
A peculiar scroll with secrets of the dark path.
A peculiar scroll with secrets of the water path.
Energy charges can be used to cause Terastallization.
A small and rare bamboo shoot. Best sold to gourmands.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
These shards may form when a Tera Pokémon faints.
A large, glowing gem that lets Dialga change form.
A large, glowing gem that lets Giratina change form.
A large, glowing gem that lets Palkia change form.
A black stone that makes some Pokémon evolve.
A mysterious string that makes some Pokémon evolve.
A block of material that makes some Pokémon evolve.
Sharply boosts Attack, but causes lasting confusion.
A hold item that raises the power of Fairy-type moves.
A very syrupy apple that makes certain Pokémon evolve.
A cracked teacup that makes certain Pokémon evolve.
A chipped teacup that makes certain Pokémon evolve.
Allows Ogerpon to wield the Rock- type in battle.
Allows Ogerpon to wield the Water- type in battle.
Allows Ogerpon to wield the Fire- type in battle.
An item that raises the base HP of a Pokémon.
An item that raises the base Attack of a Pokémon.
An item that raises the base Defense of a Pokémon.
An item that raises the base Sp. Atk. of a Pokémon.
An item that raises the base Sp. Def. of a Pokémon.
An item that raises the base Speed of a Pokémon.
An item that resets all base points of a Pokémon.
A charm that will raise the shards from Tera Raids.
A peculiar metal that makes certain Pokémon evolve.
These shards may form when a Tera Pokémon faints.
Heals all the status problems of one Pokémon.
A bitter powder that restores HP by 20 points.
A bitter powder that restores HP by 60 points.
A bitter powder that restores HP by 120 points.
Raises evasiveness during one battle.
Raises defenses during one battle.
Raises offenses during one battle.
Raises offense and defense during one battle.
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A wooden toy resembling a Poké-. mon. Can be sold.
An unusual Ball warped through space and time.
A wooden toy carved in the image of a Pokémon. Can be sold.
A hold item for Gastly's evolution line. Turns ghost moves special.
A hold item for Sawsbuck. Changes normal moves depending on its form.
A hold item for Baxcalibur. Slicing moves are physical and slightly boosted.